Le site de Macross en Francophonie pour les fans de la Saga |
| | question sur macross frontier | |
|
+8Ozma lee saucisse Slohka Hikaru Macrossadmin YF_41 Xenowar11 Zentradi 12 participants | |
Auteur | Message |
---|
Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: question sur macross frontier Mer 22 Avr 2009, 21:05 | |
| dans macross frontier mickael blanc est il métisse de zentraedi ou uniquement humain ? | |
| | | Xenowar11 M.F.F.C Member Macross Fan Club
Messages : 589 Date d'inscription : 10/04/2009 Age : 37 Localisation : niort
| Sujet: Re: question sur macross frontier Mer 22 Avr 2009, 21:28 | |
| j'ais pas souvenir que michel blanc soit zentradi klan klan oui mais pas lui , je me souviens qu'elle disait qu'il étaient amis d'enfance mais rien d'autre . pour moi il est humain. en plus dans la serie a l'épisode tir amis tu le vois en photo avec justement kla klan , ou elle est en taille grande de 15 métres et lui tout petit au pied des chaussures de klan klan. non pour moi il est humain . | |
| | | YF_41 Staff Admin M.F.F.C
Messages : 1327 Date d'inscription : 22/04/2009 Age : 39 Localisation : Un peu dans les étoiles
| Sujet: Re: question sur macross frontier Mer 22 Avr 2009, 21:37 | |
| Même sur le site officiel de Macross f il n'en est pas mention. C'est vrai que ces oreilles en pointes peuvent soulever des questions. | |
| | | Macrossadmin Admin forum M.F.F.C
Messages : 3711 Date d'inscription : 06/04/2009 Localisation : avec Roy en reco sur l’île des Mayans
| Sujet: Re: question sur macross frontier Mer 22 Avr 2009, 21:52 | |
| comme YF_41 j'opterais pour le status quo , mais avec une précision méme si c'est en zentradi , les forums anglo saxons ou nippons laisse libre les gens , de pensé comme ils veulent , donc perso je trouve que c'est pas plus mal . pour moi, il est métisse a un faible niveau c'est tout . aprés tout le monde est libre de voir comme il veut, les dessinateurs de toutes les façons l'ont fait expres ca !! ca fait parti du jeu ma pauv'e lucette comme ca y'as debat pendant 5 ans la ! | |
| | | Macrossadmin Admin forum M.F.F.C
Messages : 3711 Date d'inscription : 06/04/2009 Localisation : avec Roy en reco sur l’île des Mayans
| Sujet: Re: question sur macross frontier Mar 28 Avr 2009, 21:10 | |
| quelqu'un a t'il une photo d'un porte VF class guantanamo, de macross frontier ? c'est pour remplacé le photo de la fiche technique, qui n'est pas terrible . si vous avez ca terrible merci | |
| | | Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: Re: question sur macross frontier Jeu 30 Avr 2009, 09:37 | |
| c'est pas grand chose je sais, mais j'ais pas trouvé plus grand The following material is an adaptation of a Starship design from MACROSS 7, a sequel to the original Japanese MACROSSTV series. Please feel free to use, copy, and distribute it as you see fit. All I ask is that you give proper credit to me and do not claim that it is your own work. Comments and suggestions are welcome. Guantanamo Class Stealth Carrier<blockquote> RPG Stats by Daniel
Henwood (dhenwood@hotmail.com)Design layout adapted from DAVE
DEITRICH (deitrich@mcs.net)Background info provided by the MACROSS
ONLINE COMPENDIUM</blockquote> BACKGROUNDThe GuantanamoCarrier is the new breed of ARMD Platform, where the original ARMD Platforms where limited movement Variable Fighter Carriers, only capable on intra-system journeys, the GuantanamoCarrier is a fully mobile Carrier in space, capable of sub-light speeds, and equipped with Fold Drives for long distance inter-stellar Folds. The GuantanamoCarrier is the most prevalent Carrier within the UN Spacy Fleet with at least 6 per Fleet, and every VF pilot will have served aboard one at one time or another. These Carriers are an important part of any Fleet serving as both middle line Combat Vessels and Fighter Carriers at the same time. When assigned to New Macross Class Colonisation Fleet's they can also be attached to the Sunflower Class Agricultural Platforms to serve as Defence for them should they become separated from the rest of the Fleet. Due to their inexpensive cost, ships of the same type were deployed in massive numbers as the main-force carrier of colonization fleets. RPG STATSGovernment: New Unity Government (Earth) Ship Type: Stealth Carrier Class: Guantanamo Class Manufacturer: ORTEC Company/UN Spacy Crew: 985 totalCommand Tower: 74Main Ship: 741VF Pilots: 140Troops: 30 MDC BY LOCATION:(1) Main Body 12,000 (2) Command Tower 2,000 (2) Sensor Array (on top of Command Tower) 350 (3) Main Engines/Power Plants (2) 5,000 each (3) Secondary Engines (4) 1,500 each (3) Small Guidance thrusters (24) 200 each Anti-Ship Laser Cannons (4) 500 each Heavy Missile Launchers (2) 400 each Retractable Laser Turrets (30) 300 each Retractable Missile Turrets (6) 250 each Small Airlocks/Access Hatches (30) 250 each Large Airlocks/Access Hatches (4) 500 each Main Flight Deck 5,000 Outer Hull (per 40ft area) 120 Interior walls (per 20ft) 20 (4) Pin Point Barriers (4) 2,500 each NOTES:
Depleting the MDC of the main body will put the Carrier out of commission.
All internal systems will shut down, including life support and internal
gravity. The ship itself will be an unsalvageable floating wreck.
Destroying the command tower will instantly kill the command staff and
deprive the ship of all forms of long range communications, radar and targeting.
The range and targeting capabilities of the secondary systems are equal
to that of a VF-11
Thunderbolt. The ship can still operate, but is at -3 on initiative,
-3 to strike, and number of attacks per melee of the weapon systems are
reduced by half. Destroying the main sensory array atop the command tower
will have the same effect, but the command staff will not be killed instantly.
Depleting the MDC of the main engines will force the ship to rely on its
secondary engines. Depleting the MDC of the main engines AND secondary
engines will leave the ship adrift in space. If in an atmosphere, the ship
will crash (destruction of the main engines will render the antigravity
system useless due to loss of power).
- The Pinpoint Barriers regenerate at a rate of 1,250 MD per second
(2,500 MD per melee round). If destroyed, a barrier will completely regenerate within 2 seconds (1 melee rounds). See the Pinpoint Barrier System entry for details.
| |
| | | Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: Re: question sur macross frontier Jeu 30 Avr 2009, 09:38 | |
| ca encore c'est la suite SPEEDS:Speed(sublight): 0.20 speed of light (32,000 miles per second) Speed(Auxiliary Drives): Mach 3 Space Fold: Range Unlimited (1 light year every 6 minutes) Planet bound:Can land if necessary but not designed to maneuver in an atmosphere. Can only land in a body of water (does not have landing gear). Maximum Range: Unlimited (estimated 20 year life span, which can be extended with regular maintenance and overhauls) STATISTICAL DATA:Length: 400 m Weight: 9,500 tons Power System:ORTEC/General Galaxy Main reactor Fold System:ORTEC/Shinnakasu/General Galaxy Advanced Fold Cluster Sublight Drive:ORTEC/Centinel Impulse Drive Cluster Gravity Control System: Internal Auxiliary Engine:Shinnakasu/Shinsei Industries/Agar Nuclear Pulse Rocket Motor Cluster Sensor System: Standard & Subspace Mass Detector WEAPON SYSTEMS:
ANTI-SHIP LASER CANNONS (4): The main weapon systems of the Guantanamo Carriers are the four Anti-Ship Laser Cannons. The Laser Cannons allow the Carriers to engage in ship to ship combat despite their primary role as Variable Fighter Carriers. The Cannons are capable of causing severe damage to enemy vessels daring to attack the small Carriers often suprising their opponents.
- PRIMARY PURPOSE: Heavy Assault
- SECONDARY PURPOSE: Anti-Warship
- RANGE: 100,000 miles (160,000 km)
- DAMAGE: 1D8x1000 M.D. per blast
- RATE OF FIRE: Twice per melee.
HEAVY MISSILE LAUNCHERS (2): To back up the Anti-Ship Laser Cannons, the Guantanamo Carriers have been equipped with two heavy missile launcher tubes that launch ICBM-like missiles at enemy ships. The missile tubes resemble torpedo launchers and are mounted alongside the main laser cannons on each side of the ship. The launchers contain long-range nuclear or reflex missiles and are usually used only during assaults and heavy combat. PRIMARY PURPOSE: Assault SECONDARY PURPOSE: Anti-Warship RANGE: 3,000 miles (4824 km) SPEED: Mach 2 (1340 mph/2140 kmph) in an atmosphere. DAMAGE: 4D6x1000 M.D. BLAST RADIUS: 3,000 feet (915 m) RATE OF FIRE: The rapid reload system used on the missile launchers allows each tube to be loaded and fired once per round. PAYLOAD: A typical Carrier carries 20 missiles in storage that can be readied for firing in about 30 minutes. Additional missiles can be carried if deemed necessary. NOTE: These missiles CANNOT be used by variable fighters. Each missile is approximately the same size as a VF-11 Thunderbolt. Variable fighters that require nuclear ordinance usually carry RMS-1 Anti-Warship long range missiles. RETRACTABLE LASER TURRETS (20): The greatest threats to Guantanamo Carriers is enemy Mecha, hence the large number of Anti-Aircraft weapons equally distributed across the surface of the Carriers. These Close in Weapons Systems,(CIWS,) can either be computer or manually controlled and do not suffer the negative modifiers to hitting attacking Mecha, that larger Starship based weapons do. The Laser Turrets are retractable and are hidden beneath sliding panels in the hull normally. PRIMARY PURPOSE: Defence SECONDARY PURPOSE: Anti-Mecha RANGE: 5 miles (8 km) DAMAGE: 2D6x10 M.D. per shot RATE OF FIRE: Each cannon can fire four times per melee. The cannons can fire individually or be combined to fire a single volley. PAYLOAD: Unlimited. RETRACTABLE MISSILE TURRETS (6): For anti-aircraft defense the Carriers are armed with medium-range missile launchers set at key locations along the ship's hull. Each launcher contains 6 missile tubes allowing volleys of up to 6 missiles to be fired at a single target per launcher. Once depleted, the missile launchers are reloaded by an automated loading system that takes 15 seconds (one melee round) to reload all 8 missiles. Armor-piercing smart missiles are usually used to avoid chances of friendly fighters being shot down by the missiles. PRIMARY PURPOSE: Anti-Aircraft SECONDARY PURPOSE: Anti-Warship MISSILE TYPES: Any type of UN Spacy Medium Range Missile can be used. Smart missiles are commonly used to avoid hitting friendly aircraft. RANGE: Varies, typically 60 miles (80.4 km). SPEED: Varies, typically 1600mph (2571kmph). DAMAGE: Varies, typically 2D4x10 M.D. BLAST RADIUS: Varies, typically 15 feet. RATE OF FIRE: Volleys of 2, 4 or 6 missiles per launcher. PAYLOAD: Each launcher holds 6 missiles. Once the missiles are expended the launcher is reloaded within 1 round via an automated system. The reload system holds 36 missiles per launcher.
| |
| | | Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: Re: question sur macross frontier Jeu 30 Avr 2009, 09:43 | |
| et pour finir
- PINPOINT BARRIER DEFENSE SYSTEM: Originally
developed by researchers onboard the SDF-01 Macross during Space War One, the Pinpoint Barrier System is a standard defense system on board all UN Spacy starships, including the Guantanamo Carriers. The system generates four small disc-shaped force fields that can be positioned anywhere along the ship to deflect missiles, energy beams or projectiles. Each pinpoint barrier is about 200 ft (61 m) in length and can absorb up to 2,500 MD in damage, which then regenerates within four seconds (1 melee round). The barriers can also be layered on top of each other to generate a field which provides 10,000 MDC and can even deflect heavy particle beams (sometimes).The four barriers are controlled by operators in the command tower of
the carrier. These operators are instructed to defend (1) the command tower,
bridge, and sensor array, (2) main engines, (3) hangar bays, and (4) weapon
systems, in that order. The operators primarily concentrate on defending
the ship against larger spacecraft and leave defense against mecha attacking
the carrier to the VF pilots.
PRIMARY PURPOSE: Defense (the pinpoint barrier system cannot be used as a weapon)
- RANGE: Up to 300 feet (91.5 m) from the surface of the vessel.
- DAMAGE CAPACITY: Can sustain up to 2,500 MD per round. Regenerates at a rate of 2,500 MD per melee round.
- RADIUS: 200 ft (61 m)
- DEFENSIVE MOVEMENT: Can move from one end of the carrier to
the other in less than a single round. Trained operators can attempt to block attacks up to 8 times per melee (counts as a parry) and are at 7 to block. Untrained characters can parry up to their number of hand-to-hand attacks with their normal parry bonuses only.
- PAYLOAD: Nearly inexhaustible. Will work as long as system
is functional (see below) and engines are intact. If main engines are destroyed, the barrier will loose power and not function.
- NOTE: If all four barriers are grouped in a single spot they
can deflect a heavy particle beam attack, such as the one generated by the Macross Cannon, Zentraedi/Varuta command warships, and some Protodeviln. However, the beam will completely destroy all four barriers and put incredible strain on the pinpoint barrier system, to the point where it may short out. After deflecting an energy beam, roll percentile dice on the table below to determine additional effects/damage.
- 01-05: Lucked out, system will be operational in 1D6 hours.
- 06-20: Minor damage, system will require 4D6 hours to repair.
- 21-35: Major damage, system will require 2D6x10 hours to repair (yes, DAYS of work).
- 36-64: Completely destroyed! System can be rebuilt, but will require new parts and 2D6 DAYS of work to replace.
- 65-79: Major damage, system will require 2D6x10 hours to repair.
- 80-94: Minor damage, system will require 4D6 hours to repair.
- 95-99: Lucked out, system will be operational in 1D6 hours.
- 00: It's a miracle! Trivial damage only, system will be operational again in only 4D6 melee rounds!
SYSTEMS OF NOTE:
- ANTIGRAVITY PROPULSION SYSTEM: The Guantanamo Carriers are
equipped with an anti-gravity propulsion system used for planetary landings and liftoffs. The system is good for vertical ascent/descent only and can lift the ship at speeds of up to 1,320 feet (400 m) per minute. The system will function so long as the main engines can supply energy to it.
- STEALTH COMPOSITION: The Carriers feature a 'stealth' hull
which gives them advantage over enemy ships. This stealth composition hull disrupt enemy radar and tracking systems, making it difficult for them to lock onto the Carrier with sensors and weapons. This gives the Carrier a +2 to dodge, +2 to strike and +1 on initiative in combat WITH OTHER STARSHIPS ONLY. VFs and other close-range combat mecha are not affected by these systems, nor are Protodeviln.
- HYPERSPACE COMMUNICATIONS: Based on the same technology as
the space fold system, the hyperspace communications relay allows faster-than-light communication between UN Spacy starships and other vessels or planetary bases. Hyperspace communications are still not instantaneous, however. Audio/video communication travels through hyperspace at a rate of about 1 second per light year, so messages communicated over vast distances can still take seconds or minutes to arrive.
- LIFE SUPPORT SYSTEMS: The Stealth Carriers have sufficient
life support to provide breathable air and comfortable temperatures for 750 people for up to 20 years (air is recycled). In an emergency the life support system can support up to 1,000 people at one time, though living conditions onboard will get extremely cramped at that point. The carrier also holds sufficient food and water to support 750 people for up to 6 months.
- LONG-RANGE LASER/SATELLITE RELAY COMMUNICATIONS: The
impressive communications array of the Stealth Carrier can communicate with up to 1,000 craft simultaneously at ranges of up to 900 miles (1,440 km). This range can be boosted indefinitely by using satellites or other spacecraft as to relay communications.
- LONG-RANGE RADAR: The radar array of the Stealth Carrier is
equally as impressive as the communication system, and can track and identify up to 2,000 craft simultaneously. The radar system has a 2,000 mile/3,200 km range.
- SPACE FOLD SYSTEM: For FTL propulsion, the Stealth Carrier
is equipped with an ORTEC/Shinnakasu/General Galaxy Advanced Fold System Cluster, capable of propelling the carrier through hyperspace at speeds up to 3.28x10^10 mps (5.25x10^10 kmps), or 1 light year per 6 minutes. The range of the fold drive is theoretically unlimited except by the life expectancy of the spacecraft.
- SUBLIGHT ENGINES: As a backup to the Fold System, the
Stealth Carrier is equipped with ORTEC/Centinel Impulse Drive Cluster engines that can propel the craft at speeds up to 0.20 speed of light (32,000 miles per second) in space. Note that these engines are mainly intended for rapid movement inside a planetary system and are not suited for long voyages between star systems. In a planetary atmosphere the Carrier is limited to speeds of Mach 3 maximum due to hull stress.
- SUBSPACE MASS SENSORS: The Guantanamo Carriers are equipped
with subspace sensors, which are based on the same principles as the hyperspace communications array. These sensors can essentially instantly detect mass readings and movement of objects up to 1 AU (93 million miles) distant from the Carrier, and the readings are used both for early warning and for navigation when travelling at sublight speeds. Readings taken with the subspace sensors are not very detailed (-25% penalty when trying to identify a detected object) and cannot detect objects of less than 60,000 kg (this includes most variable fighters).
MECHA COMPLEMENT (STANDARD):
VF-11C Thunderbolt: 108 (9 Squadrons) on active status.
<li> VA-3 Invader: 12 (1 Squadron) on active status.</li> NOTE: The Guantanamo Carriers have enough room to hold an additional two squadrons (24 fighters) if necessary, though the landing bays would be extremely cramped at that point. REFERENCES USED IN THIS DESIGN
- "Doe's All The Worlds' Starship Guide: Guantanamo Class Stealth Carrier Entry"
- Macross 7 TV series
| |
| | | Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: Re: question sur macross frontier Jeu 30 Avr 2009, 09:45 | |
| y'as plus qu'a traduire tout ça mister l'admin bon courage même avec google traduction çà risque d'être amusant j'irais méme jusqu"a dire que tu sera obligé de faire un sous forum annexe rien que pour se style de fiches techniques car a mon avis y'en as moulon !! | |
| | | Macrossadmin Admin forum M.F.F.C
Messages : 3711 Date d'inscription : 06/04/2009 Localisation : avec Roy en reco sur l’île des Mayans
| Sujet: Re: question sur macross frontier Jeu 30 Avr 2009, 11:46 | |
| Heu !! je demandais une photo ou une image espèce de méchant garenne :j\'ais raison c'est toi qui va la faire la traduction . en plus la fiche technique ! t'as vue la taille du dossier si je dois ma la cogné celle la moi je dis y'en as pour deux jours minimum, je travail moi | |
| | | Macrossadmin Admin forum M.F.F.C
Messages : 3711 Date d'inscription : 06/04/2009 Localisation : avec Roy en reco sur l’île des Mayans
| Sujet: Re: question sur macross frontier Jeu 07 Mai 2009, 17:57 | |
| personne n'as entendu parlé de la suite de macross frontier le fameux film ?
ca fait un bail qu'il n'y as plus d'infos dessus . | |
| | | Hikaru Modo et staff M.F.F.C
Messages : 454 Date d'inscription : 25/04/2009 Age : 40 Localisation : Nord
| Sujet: Re: question sur macross frontier Jeu 07 Mai 2009, 18:05 | |
| pour le moment c'est le Néant absolu...on sait qu'il va y avoir quelque chose, mais c'est tout °__° | |
| | | Macrossadmin Admin forum M.F.F.C
Messages : 3711 Date d'inscription : 06/04/2009 Localisation : avec Roy en reco sur l’île des Mayans
| Sujet: Re: question sur macross frontier Dim 17 Mai 2009, 22:32 | |
| eszt ce que se flingue a un nom ? http://vjutsu.com/wp-content/uploads/2009/03/macross.jpg | |
| | | Hikaru Modo et staff M.F.F.C
Messages : 454 Date d'inscription : 25/04/2009 Age : 40 Localisation : Nord
| Sujet: Re: question sur macross frontier Dim 17 Mai 2009, 23:24 | |
| on dirait un gros FAMAS version laser :p autrement non, chépa le nom de cette pétoire, si l'en est qu'il en porte en un | |
| | | Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: Re: question sur macross frontier Lun 18 Mai 2009, 11:49 | |
| un gros famas non surement pas, regarde le ponté de visé il s'inspire plutot d'un M16 A3, sur un base de G11 H&K le seul soucis c'est le géométrie du canon qui s'oriente plus sur un G 3 voir un M16 également , pour la crosse la c'est du fn P90 tout craché . le seul soucis c'est que d'un coté pratique se joujou n'est pas réaliste du tout , surtout dans ça prise en main . donc je conclu que c'est un G11 customisé , appelons le le H&K G11 MF | |
| | | Hikaru Modo et staff M.F.F.C
Messages : 454 Date d'inscription : 25/04/2009 Age : 40 Localisation : Nord
| Sujet: Re: question sur macross frontier Lun 18 Mai 2009, 12:26 | |
| je parlais surtout de la poignée garde-main en fait :b | |
| | | Slohka M.F.F.C Member Macross Fan Club
Messages : 1167 Date d'inscription : 02/05/2009 Age : 38
| Sujet: Re: question sur macross frontier Lun 18 Mai 2009, 14:01 | |
| doit y avoir un nom en cherchant bien . | |
| | | saucisse Modo et staff M.F.F.C
Messages : 1495 Date d'inscription : 10/07/2009
| Sujet: Re: question sur macross frontier Sam 11 Juil 2009, 00:58 | |
| Pour revenir à la question de départ, Michael Blanc est métisse humain-Zolan (les extraterrestres de Macross Dynamite 7). Pour la fiche technique du Guantanamo, c'est de la fan fic en grande partie (pour un RPG), donc n'en traduisez rien^^. | |
| | | Xenowar11 M.F.F.C Member Macross Fan Club
Messages : 589 Date d'inscription : 10/04/2009 Age : 37 Localisation : niort
| Sujet: Re: question sur macross frontier Sam 11 Juil 2009, 01:11 | |
| pas sur mais je crois qu'ils ont fait une recoupement avec les fiches du site mahq | |
| | | saucisse Modo et staff M.F.F.C
Messages : 1495 Date d'inscription : 10/07/2009
| Sujet: Re: question sur macross frontier Sam 11 Juil 2009, 01:19 | |
| Je n'ai pas lu mais les infos sur les Guantanamo tiennent sur un timbre, et connaissant par ailleurs le site en question je sais qu'il y a beaucoup de remplissages. Les infos officielles dispos sont toutes sur le site du Compendium. | |
| | | Xenowar11 M.F.F.C Member Macross Fan Club
Messages : 589 Date d'inscription : 10/04/2009 Age : 37 Localisation : niort
| Sujet: Re: question sur macross frontier Sam 11 Juil 2009, 01:23 | |
| d'un autre coté ca suis une certaine logique | |
| | | Ozma lee Modo et staff M.F.F.C
Messages : 888 Date d'inscription : 17/06/2009 Localisation : en panne sur terre avec mon VF-0 c'est pas cool!
| Sujet: Re: question sur macross frontier Mar 01 Sep 2009, 18:00 | |
| gros doute la sur ce vaisseau sensé etre sur la serie macross frontier http://www.new-un-spacy.com/macrossf/stealthfrigate/stealthfrigate.jpg
ils appelle ca aussi une frégatte le je suis perplexe car en effet c'est une fregatte mais style macross 7 et pas macross F
voila se qu'ils racontent dessus je pense qu'il confondent avec celle de macross plus moi perso j'ai pas mémoire d'avoir vu se model surtout de cette couleur dans frontier !
Northampton Class Stealth Frigate
Technical Data
Ship Type: space stealth frigate Government: New U.N. Spacy Manufacturer: unknown Ship Class: Northampton Ship Name: Bluenose, Macross 7 Fleet; Bolognese, Macross 7 Fleet; Bolognese 003, Macross 7 Fleet; Bolognese 005, Macross 7 Fleet; Bolognese 006, Macross 7 Fleet; Carla 009, Macross 7 Fleet; Lucy, Macross 7 Fleet; Stargazer, Macross 7 Fleet (destroyed February 2046); Glendale FFM-805, Macross Frontier Fleet; Amagi FFM-860, Macross Frontier Fleet; Century FFM-796, Macross Frontier Fleet; Eden FFM-810, Macross Frontier Fleet; Arc Broom FFM-832, Macross Frontier Fleet; Furious, Macross Frontier Fleet; Bluewhale FFM-866, Macross Frontier Fleet; Starline, Macross Frontier Fleet; Commission Date: unknown Number of Class Commissioned: exact number unknown (large numbers) Complement: unknown Dimensions: approximate length 250 meters. Mass: standard operational displacement 1,200 metric tons. Structure: stealth composition; concealed hangars; sensor dome. Power Plant: General Galaxy impulse drive system Main Machinery: main engine nozzle (circumfrence of main center aft hull); OTEC/Shinnakasu Fold system (gravitational field control system attachment); OverTechnology vernier thrusters. Max instantaneous acceleration during combat: 1.95 G+ Armament: # many x Bifors anti-ship/anti-aircraft beam guns # many x Remmington anti-aircraft laser guns # many x Bifors anti-ship missile system # many x other armaments Space planes: unknown Variable Mecha: approx 37 x VF-171 Nightmare Plus variable fighters.
Description and History
The smallest of the UN Spacy ships of the line, the Northampton Class Stealth Frigate is an easily constructed vessel and functions as the main-force warship for colonization fleets. The main engines are built around the center circumference of the rear hull and supply the 250-meter long frigate with excellent speed and maneuverability that compensates for a lack of heavy firepower. Like many of the next generation space vessels of the UNG, the stealth frigate features a stealth composition and functions as a carrier ship for variable fighters. In battle the stealth frigate utilizes several concealed launch bays for the fighters and has several anti-ship missile launchers and converging energy beam cannons. The widespread use of this class has lead to the deployment of numerous modified Bolognese frigates such as firepower-enhanced, reconnaissance and early-warning variants. The stealth frigates have also been adopted by Zentradi crews and these ships feature more Zentradi technology with distinctive hull designs. The stealth frigate fulfill a primary operational role and thus there are large numbers of these ships serving in the UN Spacy fleets, from planetary defense around Earth to far reaching colony fleets like the 37th long-distance colonization fleet. Stealth Frigates serve as the first defensive line in the emigration fleets, with aircraft carriers forming the second defense line. Additionally, a squadron of stealth frigates will operate as "pilot fish" for surveying routes and securing supplies ahead of a emigration fleet.
Production Notes
Debut: Macross Plus, Episode 4 Crew: no notables Other Appearances: Macross 7, Macross Frontier Original mechanical designer: Miyatake Kazutaka | |
| | | saucisse Modo et staff M.F.F.C
Messages : 1495 Date d'inscription : 10/07/2009
| Sujet: Re: question sur macross frontier Mar 01 Sep 2009, 20:16 | |
| C'est le Northampton version Frontier. On le voit. | |
| | | Zentradi Staff Admin M.F.F.C
Messages : 1605 Date d'inscription : 09/04/2009 Age : 53 Localisation : le nord ouest
| Sujet: Re: question sur macross frontier Mar 01 Sep 2009, 20:33 | |
| alors celui la c'est quoi si c'est pas un class northampton ?
http://img21.xooimage.com/files/4/7/1/080416040708155541955395-11b975e.jpg | |
| | | Xenowar11 M.F.F.C Member Macross Fan Club
Messages : 589 Date d'inscription : 10/04/2009 Age : 37 Localisation : niort
| Sujet: Re: question sur macross frontier Mar 15 Sep 2009, 11:20 | |
| autre sujet les Vajras j'ai remarqué un truc étonnant dans l'espace ils n'ont pas d'ailes , par contre sur l'ile de frontier dans l'épisode 22, quant ils attaquent en masse, ils en ont des ailles , les tous les petits, comme AI kun, et les gros rouges dans le premier épisode aussi . c'est parce qu'ils sont dans une atmosphérique ou pas ? | |
| | | Contenu sponsorisé
| Sujet: Re: question sur macross frontier | |
| |
| | | | question sur macross frontier | |
|
Sujets similaires | |
|
| Permission de ce forum: | Vous ne pouvez pas répondre aux sujets dans ce forum
| |
| |
| |
|